Armored Core 2 is a third-person shooter in which players pilot machines called Armored Cores. These Cores can be fully customized with different parts, weapons, and paint schemes to create a unique loadout.[1] Players must balance their loadout to ensure that they aren't too heavy or are using too much power. In order to purchase more parts, players must earn credits through missions or the Arena.[2][3]
Missions are largely unchanged from the original Armored Core. Players are given an objective to complete in open levels and can complete the objective however they choose. Enemies can consist of automated machines called MTs, mysterious unmanned weapons called Disorders, or other Armored Core pilots. Upon completion, repair and ammunition costs are deducted from the reward payout. If a player fails a mission, those costs are directly deducted from their overall balance.[4]
The Arena is a largely freeform gamemode that the player can enter at any time. At the start of the game, the player is ranked at the bottom of a 50-person ladder and must fight their way to the top.[2][5] Some ranked pilots can be killed over the course of the story missions and removed from the ladder. As players win, they can earn credits or parts for their victories that can be used in both the Arena and story missions.[5]
In addition to missions and the Arena, a local multiplayer mode allows players to fight their friends via split screen or console linking with a Sony I-link Fire Wire cable.[1] While split screen only requires one copy of the game, console linking requires two copies, along with two separate consoles and two televisions. Console linking allows for a larger number of location options in the game mode. Players with existing saves can load their custom Armored Core into these multiplayer matches.
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