The gameplay in Devil May Cry 3 consists of levels, missions, in which players battle enemies, carry out platforming tasks and solve puzzles to progress through the story. The player's performance in each mission is graded from D through C, B and A, with top marks of S and SS. Grades are based on time taken to complete a mission, the number of red orbs (currency obtained from defeated enemies) gathered, "stylish" combat, item usage and damage received.[5] The games tracks stylish combat by an on-screen gauge, which is the performance of a series of attacks ("combos") while avoiding damage. The longer a player attacks without repetition and evades damage, the higher the score.[5] The gauge registers "Dope" after a few attacks, progressing through "Crazy", "Blast", "Alright", "Sweet", "SShowtime" to peak at "SSStylish". If Dante receives damage, the style rating falls; if the gauge is "Crazy" or below, it will reset. Devil May Cry 3's battle system allows a player to link attacks, with each weapon having a set number of attacks.
Devil Trigger is a mechanic which enables the player's character to assume a demonic form. This alters the character's appearance, increases attack and defense, restores health and enables special attacks. This is a departure from the previous titles, where Dante draws power from weapons and items he procures throughout the game. The Devil Trigger state lasts as long as there is energy in the Devil Trigger gauge; the gauge rises by attacking or taunting enemies in normal mode, and falls when using the Devil Trigger transformation or other abilities using Devil Trigger power.[5] The Devil Trigger mode is not available to Dante until one-third of the way through the game, while Vergil, playable in the special edition, has the ability at the outset.
The other major difference from previous Devil May Cry games is Devil May Cry 3's combat system, which allows a player to choose one of Dante's four combat styles; each style has a different focus and techniques. Dante can switch between all four equipped weapons (two guns, two melees) on the fly, allowing for far greater combat freedom and variety than in previous Devil May Cry games. Style selection is available at checkpoints and at the beginning of each level.[3] The styles are "Trickster", for dodging and agility; "Swordmaster", with abilities for swords and other weapons; "Gunslinger", with firearms techniques; and "Royal Guard", which allows a player to repel attacks with a button press (storing energy for retaliation). Later in the game, two additional styles become unlocked: "Quicksilver", slowing enemies, while the character attacks at normal speed; and "Doppelgänger", which creates a shadow double who fights alongside Dante. A second player may control the shadow double by pressing "Start" on a second controller. A two-player mode, similar to the Doppelgänger style, is accessible while Dante and Vergil battle Arkham.[6] In the special edition Vergil has another style, "Dark Slayer", which is similar to Trickster.
The Devil May Cry 3: Special Edition version of the game makes some changes to the gameplay. Most notable additions to the game are, Dante's twin brother Vergil, who is now playable. Other changes included an additional survival mode, "Bloody Palace", with 9,999 levels; a Jester fight early in the game, with optional fights later; a "Turbo Mode", increasing game speed by 20 percent; an easier GOLD mode "continue" feature, allowing a player to revive a character or restart a lost fight, and rebalanced difficulty levels. Vergil's gameplay differed from Dante's; although Dante was weaker than Vergil in terms of skills and combos, he was easier to control. Because of the game's space limitations, not all of Vergil's moves were included in the special edition.[7]
Vergil has one style, "Dark Slayer" (similar to Dante's "Trickster" style), with evasive maneuvers which can be leveled-up twice like Dante's four styles. He has three weapons: a katana known as Yamato, Beowulf gauntlets and greaves and the Force Edge broadsword. Vergil has two ranges of attack: "Summoned Swords" (creating magical swords for a variety of effects)[8] and "Judgment Cut" (creating spheres of force).[9] The new boss is Jester, a character encountered several times in first-edition cutscenes but not fought. In Devil May Cry 3: Special Edition, he is a boss who may be fought three times.
The Nintendo Switch version of Devil May Cry 3: Special Edition added the ability to switch between styles at any point during combat.
top of page
SKU: 013388260652
$5.99Price
Out of Stock