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An expanded version of the game titled Dragon's Dogma: Dark Arisen[d] began development in 2012 for the game's original platforms.[40] The game includes additional content such as an extra dungeon dubbed Bitterblack Isle, with additional weapons and armor exclusive to that area, and full Japanese voice acting.[40][41] Producer Minae Matsukawa and director Kento Kinoshita had both worked on the original Dragon's Dogma. Kobayashi acted as executive producer.[40] Dark Arisen was Kinoshita's debut as a director.[42] The game came about due to community feedback about the original game, with Bitterblack Isle being designed as a lore-based end-game dungeon with powerful enemies. There was also a wish to create a "complete" version of the game.[40] Dark Arisen released in Japan on April 25, 2013, as both standard and limited editions. In Western territories, the game was released on April 23 in North America and Australia, and on April 26 in Europe. Save data from Dragon's Dogma can be transferred into Dark Arisen.[41][43][44]

Dragon's Dogma Dark Arisen

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