Features[edit]
NASCAR The Game: Inside Line is the second game relating to NASCAR from Eutechnyx. One of the features is a more in-depth career mode which allows players to race in the Cup series, attract new sponsorships and upgrade their car's components.[1] The career mode, as well as the online mode, also includes more realistic race weekends.[1] All of the 23 tracks as well as many Sprint Cup Series drivers, teams and cars is included in the game.[1][5] The voices of Mike Joy and Darrell Waltrip from NASCAR on Fox are featured during pre-race cutscenes.[6] Former crew chief and NASCAR on ESPN analyst Ray Evernham is also featured during the garage setup scenes.[6]
A.I. and animations[edit]
For the game-controlled cars in single-player mode, the developers used positional and telemetry data recorded by NASCAR during races as well as driver performance statistics to replicate the real-life racing styles of the drivers. This includes bump drafting initiated by the A.I. cars.[6][7] Like in other NASCAR games, pit stops were replicated using motion capture of real-life pit crew members.[8]
Gen 6 cars[edit]
The Generation 6 Cars were included in downloadable content for the PlayStation 3 and Xbox 360, updating the game for the 2013 season. The cars were expected to be released for play sometime around the time of the Daytona 500 in February,[9] but due to an issue while trying to release an update, they were not fully revealed until 31 March and released on 2 April. The DLC was not free, requiring the purchase of individual schemes or the Season Pass.[10] Certain schemes were released for free late in the season for a week's time after the driver scored a victory. There were no more Generation 6 paint schemes due to technical issues.
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