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Pokémon HeartGold and SoulSilver are role-playing video games with adventure elements. The basic mechanics of the games are largely the same as their predecessors'. As with all Pokémon games for handheld consoles, gameplay is viewed from a third-person overhead perspective, and consists of three basic screens: a field map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings. The player begins the game with one Pokémon and can capture more using Poké Balls.[2]

When the player encounters a wild Pokémon or is challenged by a trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon fight. During battle, the player may use a move, use an item, switch the active Pokémon, or flee. Fleeing is not an option during battles against trainers. Pokémon have hit points (HP), which is displayed during battles; when a Pokémon's HP is reduced to zero, it faints and cannot battle unless taken to a Pokémon Center or healed or revived with a Pokémon skill or an item, typically a 'revive' medicine. If the player's Pokémon defeats the opposing Pokémon (causes it to faint), it receives experience points. After accumulating enough experience points, it will level up; most Pokémon evolve into a new species of Pokémon when they reach a certain level, or when certain conditions are met, such as how much a Pokémon statistically 'likes' its trainer.

Pokemon SoulSilver (CIB)

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