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The gameplay in TMNT contains many acrobatic segments in the vein of another Ubisoft game series, Prince of Persia. The game features 16 story levels and 16 unlockable challenge levels. The game also features four playable characters, each with their own unique fighting style and abilities. The game encourages cooperative gameplay, as the player will have to use each turtle's special abilities to navigate through their environment.

PSP and DS versions[edit]

Like their console counterparts, the PSP and DS versions of the game are relatively similar to each other, though each in different ways makes use of the individual system's strengths. Both are based on the same story layout as the console versions, and brings the action to the rooftops in New York in a fast-paced acrobatic platformer. The fighting is simplified and less frequent than what is found in the console versions.

Development[edit]

Ubisoft secured the rights from Konami, who had produced all the previous TMNT games.[2] The game's creative director Nick Harper said "The TMNT movie is all about the emotions associated with family and teenage angst. We've taken that philosophy and turned it into gameplay mechanics that will be fun and challenging."[3] Ubisoft has stated the focus within the game is "on the four turtle brothers finding out their differences and getting through family problems".[4]

TMNT (LOOSE)

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