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Match gameplay
THQ said they would bring a more realistic fighting experience with a new analog control grappling system, enabling the player to throw their opponent anywhere they want, in contrast to previous preset animations.[1] In the new system, grappling moves are now affected by analog control, in contrast to the button-based system from preceding games.[2] Much like the previous game, one can also move around the ring by analog control instead of using the D-pad.[3] An option to switch to the previous control layout is also possible.[4] The chain reversal system has also been improved and now involves grapples as well as strikes.[1]

The Category 1 and Category 2 movesets are determined by weight-class now, so lighter wrestlers have access to martial arts or luchador move-sets, while heavier wrestlers have access to more power moves. In addition, a wrestler can only lift up or hurt with certain strikes, wrestlers one weight class heavier than them or less.

A lot more interactivity in the arenas is also present such as fighting within the crowd. Signs and objects from the crowd can be used to beat down the opponent. One major feature is the inclusion of environmental "hotspots" such as the ring ropes, steel steps and scaffolding which players can interact with.[1] The PlayStation 2 version however has a restriction on crowd fighting and interaction for specific match types.[5]

The graphics have also improved with each superstar consisting of 20,000 polygons for the Xbox 360 compared to the total of 5,000 from the PlayStation 2 version of the previous game.[6] Sweat from the wrestlers has now been included in the Xbox 360 version of the game.[4][7] The game's audio system has been overhauled and features new sound effects in Dolby 5.1 as well as the inclusion of new crowd chants and grunting from the wrestlers.[8]

Characters
WWE SmackDown vs. Raw 2007 marks the video game debuts of 16 superstars.

Cory Ledesma, creative manager of WWE SmackDown vs. Raw 2007, confirmed that the game has no new match types. However, there are improvements in existing match types. The Money in the Bank variant to the ladder match is now added and all ladder matches feature more flexibility in placing the ladders.[9] The player now has to use the analog sticks as hands and arms to retrieve the match's prize.[8]

The tables match has also undergone a complete overhaul, requiring players to build up momentum for a finisher and damage their opponent enough before being able to put them through a table, and making one of an opponent's limbs red.[8][9]

This also marked the first game since WWE SmackDown! Shut Your Mouth to not feature a diva-specific match stipulation with the Fulfill Your Fantasy match from the previous game removed.

This is the last game in the series to feature Chris Benoit. Initially, he was supposed to be in the follow up game WWE SmackDown vs. Raw 2008 before the double murder and suicide in June 2007.

Create modes
For the Create-A-Superstar mode, singer Lemmy's face is put in the game as a template.

The Create-An-Entrance mode has been improved with a new preview mode. As well as instantaneous previews of the entrances when the player makes a change, one can also specifically set the timing for camera angles, pyrotechnics and other effects. Despite the Xbox 360's hard drive and MP3 capability, the game is unable to recognize any music the player may have saved onto the console's hard drive, unlike previous WWE games for the original Xbox, which allowed custom entrance music.

There is also a Create-A-Stable mode, which allows the player to make a tag-team, alliance, or a stable with up to five members. This also allows the player to come out in the same entrance as their teammates, unlike many other WWE games.

Inspired by John Cena's custom spinner championship belts, the ability to create belts with spinning centerpieces in the returning Create-A-Championship mode is now possible. The player also has the ability to manually spin these belts during an entrance. The championship belts from the previous game are included in this game in addition to created belts. These include the belts used by WWE in 2006: the WWE, World Heavyweight, Intercontinental, United States, World Tag Team, WWE Tag Team, Women's and Cruiserweight championships. Stone Cold Steve Austin's "Smoking Skull" belt and the nWo's version of the WCW World Heavyweight Championship joined Ted DiBiase's Million Dollar Championship and the WWE Hardcore Championship as classic belts that can also be won and defended in the game.

WWE Smack Down vs Raw 2007

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