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Armature looked through the back log of the previous Arkham games to see what features would work for Origins Blackgate. The developer took many features from the main console games, such as grappling, gliding, crouching and climbing, and were able to implement them in the 2.5D space, while supplementing them with gadgets that include: the Batarang, a throwing weapon; the Batclaw, used for hooking on to surfaces; and Explosive Gel that can now be shot over a distance.[9] As Batman cannot jump in the game, the grapnel gun is used to access higher points in the environment. The game does not feature an experience point system, with the entire game being item-based.[3]

Batman

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