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Batman Beyond is a side-scrolling beat 'em up game similar to Streets of Rage, Final Fight, and Double Dragon.[a] The player, through four stages (The Air and Space Museum, Bruce Wayne Enterprises, Arkham, and the Jolly Jack Toy Factory) acts as the new Batman Terry McGinnis, whose foes are members of the Jokerz gang and range from werewolves to giant robots with spinning arms that fall off to harm Batman.[1][6] The PlayStation and Nintendo 64 versions allow the player to select and switch between four suits, three of them (Standard, Offensive, and Defensive) available from the start. All of them hold different abilities and weapons. The Standard suit gives Batman a variety of jumps, attacks, defenses, and three weapons: a Magnetic Nunchakus, a Staff that can kill enemies in fewer hits, and a fast-moving Discus that can slice through foes.[6] The Offensive increases Batman's punching power but at the cost of being able to defend, Defensive increases his ability to protect himself, and the Nimble suit increases Batman's defense and attack power and allows him to Glide in the air.[6] In the Game Boy Color release, there is no suit-changing mechanic; Batman has a set of punches, kicks and uppercuts, and weapons such as the Dark Knight Staff and Nun Chucks.[7]

Batman Beyond Return of Joker

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