The game features all the tracks from the 1996 season, at a time when the racing began in Australia, and ended in Japan. Teams are set up with relevant drivers (with Jacques Villeneuve being replaced with a generic driver named "Driver-X" due to Villeneuve not licensing his likeness), however there is a roster-feature included, which allows the player to reassign drivers to different teams (including assigning the same driver to more than one role), and even removing a real driver and replacing him with unknown drivers named "Driver <1~8>" (Driver 2's image, date of birth and nationality all match that of Ralf Schumacher, who did not begin his F1 career until 1997; in the Japanese version, the drivers are loosely named after Formula One drivers not racing in 1996). If the player finishes overall first in the World Grand Prix mode, they can change engines between teams as well. Both driver and engine swapping will significantly affect the performance of the car.
The car can be controlled with either the analog stick or D-pad on the standard Nintendo 64 controller.[2] Weather is variable, and inclement weather can occur in the middle of a race.[2] On the bottom left corner of the screen are different indicators for car conditions: a fuel gauge and five indicators, one for each part of the car (in order: wings, tires, suspension, brakes and gearbox), all of which change color according to the car's condition, from blue to yellow to red to flashing red. When an indicator reaches flashing red, the player risks retiring from the race if it isn't fixed in time.
top of page
$10.99Price
Related Items
bottom of page

















