In Final Fantasy IX, the player navigates a character through the game world, exploring areas and interacting with non-player characters. Most of the game occurs on "field screens" consisting of pre-rendered backgrounds representing towns and dungeons.[1] To aid exploration on the field screen, Final Fantasy IX introduces the "field icon", an exclamation mark appearing over the lead character's head, indicating a point of interest.[1][2] Players speak with Moogles to record their progress, recover their energy, and purchase items.[3] An extensive optional quest involves sending and receiving letters from Moogles and other non-playable characters via Mognet, an in-game postal service.[1]
Players journey between field screen locations on the world map, a three-dimensional representation of Final Fantasy IX's world presented from a top-down perspective.[1] Players can freely navigate around the world map unless restricted by obstacles such as bodies of water or mountain ranges. To traverse these impediments, players can ride chocobos, sail on a boat, or pilot airships. Like previous Final Fantasy games, players enter battles caused by random encounters with enemies while traveling across the world map or hostile field screens.[1][4] Final Fantasy IX offers a new approach to town exploration with Active Time Events (ATE). These allow the player to view events unfolding at different locations, providing character development, unique items, and prompts for story-altering decisions. ATEs are occasionally used to simultaneously control two teams when the party divides to solve puzzles and navigate mazes.[1]
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