The Getaway: High Speed II for the Game Boy is a 1995 action pinball game developed by Unexpected Development, featuring basic controls and a simplified pinball experience compared to its arcade counterpart. The game involves shooting targets, building RPM by hitting orbits, shifting gears to advance through modes like Red Line Mania and Supercharger, and achieving multiball by lighting traffic lights. While the Game Boy version includes core mechanics, it lacks Super Game Boy features, and its small, fast-moving visuals and blurry graphics can make it hard to track the ball, leading to mixed player reviews.
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