Primal Rage is a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player is faced with a campaign of fights against CPU opponents of increasing difficulty.[5] The final battle of the single-player game (accessible only at difficulty level 10 or higher) consists of fighting all the other monsters, this time with an increased power bar, made available in a minigame prior to the fight. A total of seven characters are playable: Blizzard, the ape-like god of good; Armadon, the ceratopian/thyreophoran-like god of life; Talon, the raptor-like god of survival; Sauron, the tyrannosaur-like god of hunger; Chaos, the ape-like god of decay; Vertigo, the cobra-like goddess of insanity and Diablo, the tyrannosaur-like god of evil. Each character has their own specialized set of three attack moves and abilities. The object is to deplete the opposing character's health meter before the player's own runs out. There are also seven different background stages where fighting takes place, each one representing one of the character's innate domains: the Cliff (Blizzard), the Hollows (Armadon), the Strip (Talon), the Cove (Sauron), the Ruins (Chaos), the Tomb (Vertigo) and the Inferno (Diablo).
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