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Tomb Raider is an action-adventure video game in which the player assumes the role of archaeologist-adventurer Lara Croft, who navigates through a series of ancient ruins and tombs in search of an ancient artefact.[8][9] The game is split into four zones: Peru, Greece, Egypt and the lost continent of Atlantis. A training level set in Lara's home of Croft Manor can be accessed from the start menu.[10] The game is presented in third-person perspective. Lara is always visible, and the camera follows the action by focusing on Lara's shoulders by default, but the player can take manual control of the camera to get a better look at an area.[8] The game automatically switches to a different camera view at key points, either to give the player a wider look at a new area or to add a cinematic effect.[11] In the Sega Saturn and PlayStation versions, players save their progress in a level using Save Crystals, while in the PC versions the player can save at any point.[12] If Lara is killed, the player must restart from a previous save.[13]

The object of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artefacts. On the way, she must kill dangerous animals and creatures while collecting objects and solving puzzles.[8] The emphasis lies on exploring, solving puzzles, and navigating Lara's surroundings to complete each level.[11][14] Movement in the game is varied and allows for complex interactions with the environment. In addition to standard movement using tank controls, Lara can walk, jump over gaps, shimmy along ledges, and swim through bodies of water.[13][12][15] Certain button combinations allow Lara to either perform a handstand from a hanging position or execute a swandive.[10]

Lara has two basic stances: one with weapons drawn and one with her hands-free. When her weapons are drawn, she automatically locks on to any nearby targets. Locking onto nearby targets prevents her from performing other actions which require her hands, such as grabbing onto ledges to prevent falling. By default, she carries two pistols with infinite ammo.[11] Additional weapons include a shotgun, dual magnums, and dual Uzis.[10] A general action button is used to perform a wide range of movements, such as picking up items, pulling switches, firing guns, pushing or pulling blocks, and grabbing onto ledges. Items to pick up include ammo, small and large medi-packs, keys, and artefacts required to complete a stage. Any item that is collected is held onto in Lara's inventory until it is used.[13] Throughout each stage, one or more secrets may be located. Discovering these secrets is optional, and when the player finds one a tune plays. The locations of these secrets vary in difficulty to reach. The player is usually rewarded with extra items.[10]

Tomb Raider (Loose)

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